I'm a game designer with a strong passion for creating retro-inspired games. I specialize in pixel art, 3D modeling, and have dabbled in music production for my projects. I use tools like Unity, Blender, and Blockbench to bring my ideas to life, blending modern mechanics with nostalgic aesthetics. I've participated in several game jams, where I've refined my skills and experimented with unique gameplay mechanics, always aiming to create engaging and memorable experiences
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